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Alice
ashamel
Last night I saw some truly dysfunctional roleplaying.

Firstly, I better back up and say this is not some dig at my gaming group, whereat the only dysfunction was me. (I can possibly blame it on the nausea and headache, but I'm not sure it made a great deal of difference.)

Anyway. After the game, and in lieu of something requiring energy, we watched The Fellowship of the Dice, as part of our intermittent series of gamer movies. I'm not really sure what they were thinking here, although the idea of a woman skipping her home arrest to learn how to roleplay has definite promise. The main problem is that all the awfulness is right there on screen, but the actual fun they are reputedly having isn't. There are painful arguments, harassment and arbitrary stupidity, along with random oddness -- all of which is conveyed quite well, but which doesn't provide much reason to stay around.

With a strange sort of vérité style, including intrusion by the film makers, it's padded out with vox pop with people from gaming cons that may or may not be real, but also had a sort of creepy verisimilitude. The least convincing part was the character of the protagonist, alas, who could have provided a useful outsider's perspective, but mostly seemed addled by drugs.

The blue öyster cultists were a fun idea though.

Meanwhile, I forgot to mention we watched A Scanner Darkly last week, which turned out to be rather good, and Eternal Sunshine of the Spotless Mind, which is (of course) great.
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